
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |
Description
Beann'shies are wraiths that harness bone-chilling cries to awaken the dead and compel them to fight for their cause. These spectral beings can stun their enemies with their wails, rendering them vulnerable to direct attacks. While they possess regenerative abilities, Beann'shies are not invincible; they are particularly weak to silver weapons, wraith oil, and the powerful Witcher Signs, though they show resistance to the critical effects of these magical assaults. Encountering a Beann'shie is seen as a grim omen, as they typically forewarn of impending death on the eve of Saovine night.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Deep Sorrow, Common |
Armor Class | 15 |
HP Range | 45 - 75 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Summon the Dead
Raise 1d4 skeletons from nearby corpses to act as allies for 1 minute.
Unholy Resurgence
Regenerate 10 hit points at the start of each of its turns unless it takes radiant damage.
Wail of the Beann'shie
A haunting cry that can be heard within 300 feet. Each creature within range must succeed on a Wisdom saving throw or be stunned for 1 round. Those who succeed take 2d6 psychic damage.