
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |
Description
Ekimmaras are monstrous creatures born from the post-Conjunction chaos, resembling twisted, overgrown bats rather than the charming aristocrats of legend. They are notorious for their swift and brutal attacks, tearing apart their victims with long, sharp claws and eagerly consuming their spilled blood. Fiercely cruel and relentless, these creatures pose a grave threat to any who encounter them, especially if they are not armed with the proper weaponry to combat their regenerative capabilities.
Size | Medium |
Type | Undead |
CR | 7 |
XP | 2900 |
Languages | understands Common but cannot speak |
Armor Class | 16 |
HP Range | 75 - 90 (Avg: 83) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 6) piercing damage plus 7 (2d6) necrotic damage.
Claw Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
Multiattack
The Ekimmara makes two attacks: one with its claws and one with its bite.
Regeneration
The Ekimmara regains 10 hit points at the start of its turn. If the Ekimmara takes radiant damage, this trait doesn't function at that turn.