Howl's Moving Castle world illustration - Fantasy theme
Fantasy

Howl's Moving Castle

D
Dr_Bombadil

The world of Howl’s Moving Castle is a fantasy setting that blends elements of early 20th-century Europe with magic and arcane technology, creating a unique realm where the boundaries between reality and fantasy are blurred. It is set in the kingdom of Ingary, where fairytale themes are accepted ways of life. The world features inventions like airships, automobiles, and warplanes, alongside magical entities such as enchanted walking castles, wizards, witches, and demons.


Author's Note: Howl's Moving Castle is a fantasy novel by Diana Wynne Jones, which Hayao Miyazaki turned into a film. This is a mish-mash of both the novels and the film, in the book the castle doesn't move around like a machine, Howl uses powerful illusions and portals to give the impression that it does, I've added lore to hopefully explain, I'll just have to see what the Ai makes of it all! I suggest using narrative mode only as this isn't really designed for turn based combat. Also, enable "Hide Unknown Entities", this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them! *I've prepared numerous areas and points of interest, I've play tested it for several hours, but I still haven't left the castle yet! I asked one of the characters to show me round, so the Ai created a "Stargazing Nook" with a big telescope, which I've subsequently used to observe an ominous cloud corruption over the Waste. Howl is a hoot to engage with, he's creating specialised lenses and an etheric resonator (whatever the hell that is!) to snoop on this cloud - the Ai is coming up with all kinds of cool wacky stuff, good fun.*
Played2 times
Cloned4 times
Created
29 days ago
Last Updated
11 days ago
VisibilityPublic
Sultanates of Rashpuht
Sultanates of Rashpuht
Area
Details
Size0
TypeDesert Kingdom
Description

A sun-scorched desert confederation of kingdoms marked by bustling bazaars, intricate social customs, and a strong belief in fate and prophecy. The society is shaped by intricate customs and formal courtesies, especially in business and social interactions. For example, buyers and sellers in the city of Zanzib, a prominent city in Rashpuht, converse in highly formal and flowery language, adding layers of meaning to their exchanges. Deception and self-preservation are considered important life skills, and fate is seen as an inescapable force—prophecies are believed and accepted as inevitable truths. The region's social structure is patriarchal: men may have multiple wives, while women are expected to remain with a single husband. It's tales and mythos reflect the middle eastern storys found in the Arabian Nights.

Appearance

Endless golden dunes stretch beneath a blazing sun, dotted with camel caravans and vibrant market stalls. The air is perfumed with exotic spices and incense, while ornate tents and sandstone buildings reflect the rich culture and wealth of the sultanates.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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