Howl's Moving Castle world illustration - Fantasy theme
Fantasy

Howl's Moving Castle

D
Dr_Bombadil

The world of Howl’s Moving Castle is a fantasy setting that blends elements of early 20th-century Europe with magic and arcane technology, creating a unique realm where the boundaries between reality and fantasy are blurred. It is set in the kingdom of Ingary, where fairytale themes are accepted ways of life. The world features inventions like airships, automobiles, and warplanes, alongside magical entities such as enchanted walking castles, wizards, witches, and demons.


Author's Note: Howl's Moving Castle is a fantasy novel by Diana Wynne Jones, which Hayao Miyazaki turned into a film. This is a mish-mash of both the novels and the film, in the book the castle doesn't move around like a machine, Howl uses powerful illusions and portals to give the impression that it does, I've added lore to hopefully explain, I'll just have to see what the Ai makes of it all! I suggest using narrative mode only as this isn't really designed for turn based combat. Also, enable "Hide Unknown Entities", this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them! *I've prepared numerous areas and points of interest, I've play tested it for several hours, but I still haven't left the castle yet! I asked one of the characters to show me round, so the Ai created a "Stargazing Nook" with a big telescope, which I've subsequently used to observe an ominous cloud corruption over the Waste. Howl is a hoot to engage with, he's creating specialised lenses and an etheric resonator (whatever the hell that is!) to snoop on this cloud - the Ai is coming up with all kinds of cool wacky stuff, good fun.*
Played2 times
Cloned4 times
Created
29 days ago
Last Updated
11 days ago
VisibilityPublic
Star Children
Custom

Star Children

Star Children are ethereal magical beings born from shooting stars, often summoned through arcane circles and traps. They possess radiant, flickering forms and forge mystical pacts, granting them unique celestial powers and a deep connection to cosmic magic.

Airship
Custom

Airship

An airship, dirigible balloon or dirigible is a type of aircraft that can navigate through the air flying under its own power using buoyancy from a lifting gas that is less dense than the surrounding air to achieve the lift needed to stay airborne. Airships are not alive, or people, they cannot interact, there are flying vehicles.

Spirit
Custom

Spirit

Spirits are ethereal, non-corporeal entities that exist between the material and spiritual planes, often embodying emotions, memories, or natural forces. They possess an intangible form, allowing them to phase through objects and resist physical harm, while communicating through whispers and fleeting visions.

Enchanted Object
Custom

Enchanted Object

Enchanted objects possess innate magical abilities tied to their original form, and communicate through a blend of magical signals, subtle movements, and may even be able to speak.

Animal
Custom

Animal

Any animal. Known for their keen senses, natural agility, and primal instincts that aid them in survival and exploration. It is possible for them to be enchanted, so some may speak, or do magic.

Elemental
Custom

Elemental

Elementals are beings born from the raw forces of nature, embodying the essence of fire, water, air, or earth. Their forms shimmer with elemental energy, granting them innate control over their element and resistance to related damage.

Human
Custom

Human

Humans are versatile and ambitious, known for their adaptability and diverse cultures. They excel in various fields, driven by curiosity and determination to shape their own destiny.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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