Fantasy
The world of Howl’s Moving Castle is a fantasy setting that blends elements of early 20th-century Europe with magic and arcane technology, creating a unique realm where the boundaries between reality and fantasy are blurred. It is set in the kingdom of Ingary, where fairytale themes are accepted ways of life. The world features inventions like airships, automobiles, and warplanes, alongside magical entities such as enchanted walking castles, wizards, witches, and demons.
Author's Note: Howl's Moving Castle is a fantasy novel by Diana Wynne Jones, which Hayao Miyazaki turned into a film. This is a mish-mash of both the novels and the film, in the book the castle doesn't move around like a machine, Howl uses powerful illusions and portals to give the impression that it does, I've added lore to hopefully explain, I'll just have to see what the Ai makes of it all!
I suggest using narrative mode only as this isn't really designed for turn based combat. Also, enable "Hide Unknown Entities", this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!
*I've prepared numerous areas and points of interest, I've play tested it for several hours, but I still haven't left the castle yet! I asked one of the characters to show me round, so the Ai created a "Stargazing Nook" with a big telescope, which I've subsequently used to observe an ominous cloud corruption over the Waste. Howl is a hoot to engage with, he's creating specialised lenses and an etheric resonator (whatever the hell that is!) to snoop on this cloud - the Ai is coming up with all kinds of cool wacky stuff, good fun.*
Played | 2 times |
Cloned | 4 times |
Created | 30 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Fanny Hatter
Level 5 Human Townsfolk -
A kind and resilient human woman who rose from shop assistant to hat shop owner and later a wealthy socialite, devoted to her family and concerned for her missing daughter Sophie.
Details
Race | Human |
Class | Townsfolk |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | -1435, 821 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Pounds | 0 |
Shillings | 0 |
Pence | 0 |
appearance
A middle-aged human woman with soft brown hair usually styled neatly under a fashionable hat, warm hazel eyes, and a gentle smile. She wears modest but elegant clothing suitable for a shop owner and later a wealthy lady, often adorned with subtle hat accessories.
personality
Fanny is kind-hearted, nurturing, and practical, with a strong sense of responsibility towards her family and those she cares about. She is resilient and resourceful, able to manage the hat shop and navigate social changes with grace. She speaks warmly and thoughtfully, often offering comfort and encouragement.
backstory
Fanny Hatter was once the youngest and prettiest shop assistant in the hat shop, where she met and married Mr. Hatter as his second wife. She is the mother of Martha and a kind figure to all three girls in the family. After being widowed, Fanny took charge of the hat shop, skillfully managing it and placing Lettie and Martha in promising apprenticeships while keeping Sophie to trim hats. When Sophie mysteriously disappeared, Fanny married a wealthy man, Mr. Sacheverell Smith, possibly aided by a hat charmed by Sophie.
Stats
Strength
10
Dexterity
12
Constitution
12
Intelligence
14
Wisdom
15
Charisma
16
Armor Class
12
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Fanny Hatter is not a spellcaster.