Howl's Moving Castle world illustration - Fantasy theme
Fantasy

Howl's Moving Castle

D
Dr_Bombadil

The world of Howl’s Moving Castle is a fantasy setting that blends elements of early 20th-century Europe with magic and arcane technology, creating a unique realm where the boundaries between reality and fantasy are blurred. It is set in the kingdom of Ingary, where fairytale themes are accepted ways of life. The world features inventions like airships, automobiles, and warplanes, alongside magical entities such as enchanted walking castles, wizards, witches, and demons.


Author's Note: Howl's Moving Castle is a fantasy novel by Diana Wynne Jones, which Hayao Miyazaki turned into a film. This is a mish-mash of both the novels and the film, in the book the castle doesn't move around like a machine, Howl uses powerful illusions and portals to give the impression that it does, I've added lore to hopefully explain, I'll just have to see what the Ai makes of it all! I suggest using narrative mode only as this isn't really designed for turn based combat. Also, enable "Hide Unknown Entities", this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them! *I've prepared numerous areas and points of interest, I've play tested it for several hours, but I still haven't left the castle yet! I asked one of the characters to show me round, so the Ai created a "Stargazing Nook" with a big telescope, which I've subsequently used to observe an ominous cloud corruption over the Waste. Howl is a hoot to engage with, he's creating specialised lenses and an etheric resonator (whatever the hell that is!) to snoop on this cloud - the Ai is coming up with all kinds of cool wacky stuff, good fun.*
Played2 times
Cloned4 times
Created
30 days ago
Last Updated
12 days ago
VisibilityPublic
Balthazar McTavish
Balthazar McTavish
Level 3 Human Townsfolk -
A charming, eccentric inventor with a passion for music and engineering.
Details
RaceHuman
ClassTownsfolk
Level3
Alignment
PronounsHe/Him
Location-2320, 654
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Pounds0
Shillings0
Pence0
appearance
A tall, slender man with unruly brown hair and bright green eyes. He wears a pair of round, wire-rimmed spectacles perched on the end of his nose and has a scattering of freckles across his cheeks. He favors a worn, brown leather jacket with brass buttons, a crisp white shirt, and a pair of durable, brown trousers.
personality
Balthazar is a free-spirited and optimistic individual, always looking for the best in people and situations. He has a contagious laugh and a quick wit, often using his humor to defuse tense situations. Despite his carefree nature, he has a deep sense of responsibility and will go to great lengths to help those in need.
backstory
Balthazar was born into a family of modest means, his parents working as traveling performers. He developed a passion for music and engineering, often sneaking into the local clock tower to tinker with the mechanisms. However, his parents' death in a tragic accident left him with a deep sense of guilt and a drive to create something that would bring joy to others.
Stats
Strength
8
Dexterity
14
Constitution
10
Intelligence
16
Wisdom
12
Charisma
14
Armor Class
12
Max HP
25
Speed
30

HP

25 / 25 HP

XP

9006,500 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook
Balthazar McTavish is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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