Howl's Moving Castle world illustration - Fantasy theme
Fantasy

Howl's Moving Castle

D
Dr_Bombadil

The world of Howl’s Moving Castle is a fantasy setting that blends elements of early 20th-century Europe with magic and arcane technology, creating a unique realm where the boundaries between reality and fantasy are blurred. It is set in the kingdom of Ingary, where fairytale themes are accepted ways of life. The world features inventions like airships, automobiles, and warplanes, alongside magical entities such as enchanted walking castles, wizards, witches, and demons.


Author's Note: Howl's Moving Castle is a fantasy novel by Diana Wynne Jones, which Hayao Miyazaki turned into a film. This is a mish-mash of both the novels and the film, in the book the castle doesn't move around like a machine, Howl uses powerful illusions and portals to give the impression that it does, I've added lore to hopefully explain, I'll just have to see what the Ai makes of it all! I suggest using narrative mode only as this isn't really designed for turn based combat. Also, enable "Hide Unknown Entities", this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them! *I've prepared numerous areas and points of interest, I've play tested it for several hours, but I still haven't left the castle yet! I asked one of the characters to show me round, so the Ai created a "Stargazing Nook" with a big telescope, which I've subsequently used to observe an ominous cloud corruption over the Waste. Howl is a hoot to engage with, he's creating specialised lenses and an etheric resonator (whatever the hell that is!) to snoop on this cloud - the Ai is coming up with all kinds of cool wacky stuff, good fun.*
Played2 times
Cloned4 times
Created
30 days ago
Last Updated
12 days ago
VisibilityPublic
Commandant Eric Lassard
Commandant Eric Lassard
Level 5 Human Officer -
A bumbling but beloved human police commandant known for his quirks, dedication to his cadets, and surprising billiards skill.
Details
RaceHuman
ClassOfficer
Level5
Alignment
PronounsHe/Him
Location-1434, 827
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Pounds0
Shillings0
Pence0
appearance
A middle-aged human male with a slightly disheveled appearance, thinning gray hair, and kind eyes. He wears the formal uniform of the Metropolitan Police with a few signs of wear and tear, often accompanied by a small bowl containing his pet goldfish.
personality
Absent-minded and comically odd, yet deeply caring and supportive of his officers, with a warm and friendly demeanor that endears him to all.
backstory
Commandant Eric Lassard is the head of the Metropolitan Police in the Market Chipping, known for his absent-minded and comically odd personality. He is deeply dedicated to supporting his officers and running the station with pride, avoiding the political intrigues of the police force. Fond of his pet goldfish, Lassard is prone to accidental destruction, such as playing golf inside his office. Despite his bumbling demeanor, he is an astonishing trick shot at billiards, earning the respect and affection of his peers and officers alike.
Stats
Strength
10
Dexterity
12
Constitution
12
Intelligence
14
Wisdom
15
Charisma
16
Armor Class
12
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Commandant Eric Lassard is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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